Capstone Design: Game Design and Development (5912)
- Capstone design project; conceptual and technical design and implementation of interactive game, integrating custom code and toolkits; teamwork, written and oral communication skills. Prereq: 3541 or 5541, and 2501 or Philos 1338, and CSE 3901 or 3902 or 3903, and second writing course; or Grad standing. Units: 4 credit hours.
- Computer Science & Engineering (CSE)