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Computer Graphics

Our animation research studies both physically based and data-driven approaches to various animation research problems, including collision, deformation, surface tracking and remeshing, numerical stability, and detail synthesis.  The developed techniques can generate a wide range of animation effects, such as cloth, hair, skin, facial details, fracture, elastic bodies, water, smoke, bubbles and foams.

Animation

Computational Biology

Games & Virtual Environments

Geometric Processing

Visualization

People